Job Description
Artists are responsible for a strong visual sense with the ability to distinguish subtle differences that affect the matching of elements created in multiple mediums / background plates, working with the VFX supervisor to ensure on- set lighting references are matched and tuning the lighting to suit. Applicants must have the ability to communicate well with colleagues and actively work as part of a progressive team.
Requirements
- Minimum of 2 years working in feature films
- Must be well versed with 3ds Max (preferable) / Maya focussing on Photometric lighting and mental ray rendering and shader / material construction
- Keen knowledge of real- world lighting & shading theory and familiar with modern and legacy rendering techniques
- Knowledge of color sense and theory
- Knowledge of creating mood lighting which suits a scene or shot with photorealistic outputs
- Ability to troubleshoot scene issues, lighting and rendering problems.
- Procedural shading techniques in 3ds max an advantage
- Knowledge of Digital Fusion / Nuke preferable
- Excellent communication skills are essential